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» Computational primitives of visual perception
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ASSETS
1998
ACM
13 years 11 months ago
Conversational Gestures for Direct Manipulation on the Audio Desktop
We describe the speech-enabling approach to building auditory interfaces that treat speech as a first-class modality. The process of designing effective auditory interfaces is de...
T. V. Raman
CIE
2004
Springer
13 years 7 months ago
Automating Lighting Design for Interactive Entertainment
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Magy Seif El-Nasr, Ian Horswill
VVS
1998
IEEE
141views Visualization» more  VVS 1998»
13 years 11 months ago
3D Scan Conversion of CSG Models into Distance Volumes
A distance volume is a volume dataset where the value stored at each voxel is the shortest distance to the surface of the object being represented by the volume. Distance volumes ...
David E. Breen, Sean Mauch, Ross T. Whitaker
APGV
2005
ACM
146views Visualization» more  APGV 2005»
14 years 29 days ago
A similarity-based approach to perceptual feature validation
Which object properties matter most in human perception may well vary according to sensory modality, an important consideration for the design of multimodal interfaces. In this st...
Theresa Cooke, Florian Steinke, Christian Wallrave...
VIS
2004
IEEE
152views Visualization» more  VIS 2004»
14 years 8 months ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...