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» Computational primitives of visual perception
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NPAR
2006
ACM
14 years 1 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
APGV
2008
ACM
193views Visualization» more  APGV 2008»
13 years 9 months ago
Probing dynamic human facial action recognition from the other side of the mean
Insights from human perception of moving faces have the potential to provide interesting insights for technical animation systems as well as in the neural encoding of facial expre...
Cristóbal Curio, Martin A. Giese, Martin Br...
ICPR
2008
IEEE
14 years 1 months ago
Hallucinating facial images and features
In facial image analysis, image resolution is an important factor which has great influence on the performance of face recognition systems. As for lowresolution face recognition p...
Bo Li, Hong Chang, Shiguang Shan, Xilin Chen, Wen ...
IPPS
2006
IEEE
14 years 1 months ago
Towards a universal client for grid monitoring systems: design and implementation of the Ovid browser
In this paper, we present the design and implementation of Ovid, a browser for Grid-related information. The key goal of Ovid is to support the seamless navigation of users in the...
Marios D. Dikaiakos, A. Artemiou, George Tsouloupa...
EGPGV
2004
Springer
153views Visualization» more  EGPGV 2004»
14 years 23 days ago
Memory-Savvy Distributed Interactive Ray Tracing
Interactive ray tracing in a cluster environment requires paying close attention to the constraints of a loosely coupled distributed system. To render large scenes interactively, ...
David E. DeMarle, Christiaan P. Gribble, Steven G....