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» Computational primitives of visual perception
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CG
2004
Springer
13 years 7 months ago
Procedural 3D texture synthesis using genetic programming
The automatic synthesis of procedural textures for 3D surfaces using genetic programming is investigated. Genetic algorithms employ a search strategy inspired by Darwinian natural...
Adam Hewgill, Brian J. Ross
ICIP
2000
IEEE
14 years 9 months ago
Low-Complexity Face-Assisted Video Coding
This paper presents a novel face-assisted video coding scheme to enhance the visual quality of the face regions in video telephony applications. A skin-color based face detection ...
Chia-Wen Lin, Yao-Jen Chang, Yung-Chang Chen
3DPVT
2006
IEEE
167views Visualization» more  3DPVT 2006»
14 years 1 months ago
Hierarchical Representation of Virtual Cities for Progressive Transmission over Networks
Interactive network-based navigation over large urban environments raises difficult problems due to the size and complexity of these scenes. In this paper, we present a clientser...
Jérôme Royan, R. Balter, Christian Bo...
ICMCS
2006
IEEE
143views Multimedia» more  ICMCS 2006»
14 years 1 months ago
Perceptual Quality Metric for H.264 Low Bit Rate Videos
This paper proposed an objective video quality metric designed for automatically assessing the perceived quality of digitally compressed multimedia videos using H.264 video compre...
Ee Ping Ong, Weisi Lin, Zhongkang Lu, Susu Yao, Me...
APGV
2006
ACM
196views Visualization» more  APGV 2006»
14 years 1 months ago
Semantic 3D motion retargeting for facial animation
We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Cristóbal Curio, Martin Breidt, Mario Klein...