We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
Recently, PC clusters have been used to construct CAVE-like immersive projection displays. However, in order to improve the rendering performance of PC cluster-based CAVE systems,...
Abstract: Zur Unterstützung der Programmierausbildung im Bereich Medieninformatik wird ein Spielkonzept vorgestellt, das den Teilnehmern von Veranstaltungen im Bereich Medienprogr...
Abstract. There are very few software frameworks for steering behaviors that are publicly available for developing, evaluating, and sharing steering algorithms. Furthermore, there ...
Computational steering environments (CSEs) allow users to interact with applications executing in batch mode. Interaction with an application includes viewing intermediate results...