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» Computational steering in the CAVE
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ACMACE
2005
ACM
14 years 3 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
VRST
2006
ACM
14 years 3 months ago
Dynamic load-balanced rendering for a CAVE system
Recently, PC clusters have been used to construct CAVE-like immersive projection displays. However, in order to improve the rendering performance of PC cluster-based CAVE systems,...
Tetsuro Ogi, Takaya Uchino
GI
2004
Springer
14 years 3 months ago
CaveManMX - Computerspielkonzepte in der Multimedia-Programmierausbildung
Abstract: Zur Unterstützung der Programmierausbildung im Bereich Medieninformatik wird ein Spielkonzept vorgestellt, das den Teilnehmern von Veranstaltungen im Bereich Medienprogr...
Malte Beyer, Christian Geiger
MIG
2009
Springer
14 years 2 months ago
An Open Framework for Developing, Evaluating, and Sharing Steering Algorithms
Abstract. There are very few software frameworks for steering behaviors that are publicly available for developing, evaluating, and sharing steering algorithms. Furthermore, there ...
Shawn Singh, Mubbasir Kapadia, Petros Faloutsos, G...
PDCN
2004
13 years 11 months ago
CS_LITE: A lightweight computational steering system
Computational steering environments (CSEs) allow users to interact with applications executing in batch mode. Interaction with an application includes viewing intermediate results...
Silvia M. Figueira, Sonia Bui