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CVPR
2005
IEEE
16 years 6 months ago
2D Statistical Models of Facial Expressions for Realistic 3D Avatar Animation
We address the issue of modelling facial expressions for realistic 3D avatar animation. We introduce a hierarchical decomposition of a human face into different components and mod...
Lukasz Zalewski, Shaogang Gong
ECCV
1998
Springer
16 years 6 months ago
From Regular Images to Animated Heads: A Least Squares Approach
Abstract. We show that we can e ectively t arbitrarily complex animation models to noisy image data. Our approach is based on leastsquares adjustment using of a set of progressivel...
Pascal Fua, C. Miccio
CHI
2007
ACM
16 years 4 months ago
The facial expression effect of an animated agent on the decisions taken in the negotiation game
This paper investigates the manner in which decisionmaking is influenced by the impressions given by lifelike agents in negotiation situations. These impressions comprise an agent...
Masahide Yuasa, Naoki Mukawa
ISVC
2009
Springer
15 years 11 months ago
Speech-Driven Facial Animation Using a Shared Gaussian Process Latent Variable Model
Abstract. In this work, synthesis of facial animation is done by modelling the mapping between facial motion and speech using the shared Gaussian process latent variable model. Bot...
Salil Deena, Aphrodite Galata
SIBGRAPI
2007
IEEE
15 years 10 months ago
A Simple Framework for Natural Animation of Digitized Models
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...