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SIGGRAPH
1994
ACM
15 years 8 months ago
Drawing and animation using skeletal strokes
strokes makes it particularly attractive in terms of storage size and transmission efficiency. Its efficient implementation is favourable for incorporation into windowing systems a...
Siu Chi Hsu, Irene H. H. Lee
AMDO
2006
Springer
15 years 8 months ago
Transferring a Labeled Generic Rig to Animate Face Models
We present a facial deformation system that adapts a generic facial rig into different face models. The deformation is based on labels and allows transferring specific facial feat...
Verónica Costa Teixeira Orvalho, Ernesto Za...
ASSETS
2005
ACM
15 years 6 months ago
Representing coordination and non-coordination in an american sign language animation
While strings and syntax trees are used by the Natural Language Processing community to represent the structure of spoken languages, these encodings are difficult to adapt to a si...
Matt Huenerfauth
ACMIDC
2010
15 years 6 months ago
How do you play with a robotic toy animal?: a long-term study of Pleo
Pleo is one of the more advanced interactive toys currently available for the home market, taking the form of a robotic dinosaur. We present an exploratory study of how it was int...
Ylva Fernaeus, Maria Håkansson, Mattias Jaco...
SI3D
2010
ACM
15 years 4 months ago
Interactive painterly stylization of images, videos and 3D animations
We introduce a real-time system that converts images, video, or 3D animation sequences to artistic renderings in various painterly styles. The algorithm, which is entirely execute...
Jingwan Lu, Pedro V. Sander, Adam Finkelstein