Sciweavers

19174 search results - page 132 / 3835
» Computer Animation Techniques
Sort
View
ICAT
2003
IEEE
15 years 10 months ago
Real-time Method for Animating Elastic Objects' Behaviors Including Collisions
We present a new real-time method that can animate a moving elastic object that could collide with other objects in a virtual environment. For simulating physical motions of elast...
Takafumi Watanabe, Jun Ohya, Jun Kurumisawa, Yukio...
129
Voted
GRAPHICSINTERFACE
2007
15 years 6 months ago
A method for cartoon-style rendering of liquid animations
In this paper we present a visually compelling and informative cartoon rendering style for liquid animations. Our style is inspired by animations such as Futurama,1 The Little Mer...
Ashley M. Eden, Adam W. Bargteil, Tolga G. Gokteki...
GAMEON
2003
15 years 6 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...
IWC
2006
62views more  IWC 2006»
15 years 4 months ago
Clover: Connecting technology and character education using personally-constructed animated vignettes
Schools are increasingly integrating character education to facilitate improved moral thinking and pro social behavior among students. An effective method for delivering character...
Brian P. Bailey, Sharon Tettegah, Terry J. Bradley
JMM2
2006
113views more  JMM2 2006»
15 years 4 months ago
Personal Media Producer: A System for Creating 3D CG Animation from Mobile Phone E-mail
Mobile phone e-mail is increasingly being chosen by consumers as their primary communication tool. Messages exchanged among mobile phone users frequently contain "emoticons (s...
Koichi Emura, Makoto Yasugi, Toshiyuki Tanaka, Sei...