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SIGGRAPH
1995
ACM
14 years 17 days ago
Feature-based control of visibility error: a multi-resolution clustering algorithm for global illumination
In this paper we introduce a new approach to controlling error in hierarchical clustering algorithms for radiosity. The new method ensures that just enough work is done to meet th...
François X. Sillion, George Drettakis
SIGGRAPH
1997
ACM
14 years 1 months ago
Adapting simulated behaviors for new characters
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...
Jessica K. Hodgins, Nancy S. Pollard
RT
2001
Springer
14 years 1 months ago
Interactive Rendering of Trees with Shading and Shadows
The goal of this paper is the interactive rendering of 3D trees covering a landscape, with shading and shadows consistent with the lighting conditions. We propose a new IBR represe...
Alexandre Meyer, Fabrice Neyret, Pierre Poulin
SIGGRAPH
1998
ACM
14 years 1 months ago
Realistic Modeling and Rendering of Plant Ecosystems
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and plants must be distributed throughout it in a realist...
Oliver Deussen, Pat Hanrahan, Bernd Lintermann, Ra...
VISUALIZATION
2003
IEEE
14 years 2 months ago
Heart-Muscle Fiber Reconstruction from Diffusion Tensor MRI
In this paper we use advanced tensor visualization techniques to study 3D diffusion tensor MRI data of a heart. We use scalar and tensor glyph visualization methods to investigate...
Leonid Zhukov, Alan H. Barr