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APVIS
2010
13 years 10 months ago
Physically-based interactive schlieren flow visualization
Understanding fluid flow is a difficult problem and of increasing importance as computational fluid dynamics produces an abundance of simulation data. Experimental flow analysis h...
Carson Brownlee, Vincent Pegoraro, Singer Shankar,...
WACV
2005
IEEE
14 years 2 months ago
Incorporating Object Tracking Feedback into Background Maintenance Framework
Adaptive background modeling/subtraction techniques are popular, in particular, because they are able to cope with background variations that are due to lighting variations. Unfor...
Leonid Taycher, John W. Fisher III, Trevor Darrell
MIG
2009
Springer
14 years 3 months ago
Real-Time Character Control for Wrestling Games
This paper proposes a method to simulate the real-time interactions of tangling motions by two virtual wrestlers in 3D computer games. The characters are controlled individually by...
Edmond S. L. Ho, Taku Komura
CVPR
2009
IEEE
14 years 3 months ago
Robust shadow and illumination estimation using a mixture model
Illuminant estimation from shadows typically relies on accurate segmentation of the shadows and knowledge of exact 3D geometry, while shadow estimation is difficult in the presen...
Alexandros Panagopoulos, Dimitris Samaras, Nikos P...
VISUALIZATION
2002
IEEE
14 years 1 months ago
Oriented Tensor Reconstruction: Tracing Neural Pathways from Diffusion Tensor MRI
In this paper we develop a new technique for tracing anatomical fibers from 3D tensor fields. The technique extracts salient tensor features using a local regularization techniq...
Leonid Zhukov, Alan H. Barr