Sciweavers

483 search results - page 9 / 97
» Computer Graphic Simulation of Light Reflection from Paper
Sort
View
PG
2003
IEEE
15 years 7 months ago
Interactive Global Illumination in Dynamic Environments Using Commodity Graphics Hardware
We present a system based on commodity graphics hardware for computing global illumination in dynamic scenes at interactive rates. We designed a progressive global illumination al...
Mangesh Nijasure, Sumanta N. Pattanaik, Vineet Goe...
CGI
2004
IEEE
15 years 6 months ago
Reuse of Paths in Light Source Animation
In this paper we extend the reuse of paths to the shot from a moving light source. In the classical algorithm new paths have to be cast from each new position of a light source. W...
Mateu Sbert, Francesc Castro, John H. Halton
ICCV
2005
IEEE
16 years 4 months ago
Using Eye Reflections for Face Recognition Under Varying Illumination
Face recognition under varying illumination remains a challenging problem. Much progress has been made toward a solution through methods that require multiple gallery images of ea...
Ko Nishino, Peter N. Belhumeur, Shree K. Nayar
EGH
2003
Springer
15 years 7 months ago
Simulation of cloud dynamics on graphics hardware
This paper presents a physically-based, visually-realistic interactive cloud simulation. Clouds in our system are modeled using partial differential equations describing fluid mot...
Mark J. Harris, William V. Baxter, Thorsten Scheue...
PG
2003
IEEE
15 years 7 months ago
Interactive Visualization of Complex Real-World Light Sources
Interactive visualization of complex, real-world light sources has so far not been feasible. In this paper, we present an hardware accelerated direct lighting algorithm based on a...
Xavier Granier, Michael Goesele, Wolfgang Heidrich...