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» Computer Graphic Simulation of Light Reflection from Paper
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PG
2003
IEEE
14 years 29 days ago
Interactive Global Illumination in Dynamic Environments Using Commodity Graphics Hardware
We present a system based on commodity graphics hardware for computing global illumination in dynamic scenes at interactive rates. We designed a progressive global illumination al...
Mangesh Nijasure, Sumanta N. Pattanaik, Vineet Goe...
CGI
2004
IEEE
13 years 11 months ago
Reuse of Paths in Light Source Animation
In this paper we extend the reuse of paths to the shot from a moving light source. In the classical algorithm new paths have to be cast from each new position of a light source. W...
Mateu Sbert, Francesc Castro, John H. Halton
ICCV
2005
IEEE
14 years 9 months ago
Using Eye Reflections for Face Recognition Under Varying Illumination
Face recognition under varying illumination remains a challenging problem. Much progress has been made toward a solution through methods that require multiple gallery images of ea...
Ko Nishino, Peter N. Belhumeur, Shree K. Nayar
EGH
2003
Springer
14 years 28 days ago
Simulation of cloud dynamics on graphics hardware
This paper presents a physically-based, visually-realistic interactive cloud simulation. Clouds in our system are modeled using partial differential equations describing fluid mot...
Mark J. Harris, William V. Baxter, Thorsten Scheue...
PG
2003
IEEE
14 years 29 days ago
Interactive Visualization of Complex Real-World Light Sources
Interactive visualization of complex, real-world light sources has so far not been feasible. In this paper, we present an hardware accelerated direct lighting algorithm based on a...
Xavier Granier, Michael Goesele, Wolfgang Heidrich...