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» Computer Graphics of Kinematic Surfaces
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SIGGRAPH
1990
ACM
14 years 2 months ago
Comprehensible rendering of 3-D shapes
We propose a new rendering technique that produces 3-D images with enhanced visual comprehensibility. Shape features can be readily understood if certain geometric properties are ...
Takafumi Saito, Tokiichiro Takahashi
GD
1995
Springer
14 years 1 months ago
Graph Folding: Extending Detail and Context Viewing into a Tool for Subgraph Comparisons
It is a di cult problem to display large, complex graphs in a manner which furthers comprehension. A useful approach is to expand selected sections foci of the graph revealing de...
M. Sheelagh T. Carpendale, David J. Cowperthwaite,...
CAD
2004
Springer
13 years 10 months ago
Isotopic approximations and interval solids
Given a nonsingular compact two-manifold F without boundary, we present methods for establishing a family of surfaces which can approximate F so that each approximant is ambient i...
Takis Sakkalis, Thomas J. Peters, Justin Bisceglio
PG
2007
IEEE
14 years 4 months ago
Fast and Faithful Geometric Algorithm for Detecting Crest Lines on Meshes
A new geometry-based finite difference method for a fast and reliable detection of perceptually salient curvature extrema on surfaces approximated by dense triangle meshes is pro...
Shin Yoshizawa, Alexander G. Belyaev, Hideo Yokota...
GRAPHICSINTERFACE
2008
13 years 11 months ago
SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces
Interactive surfaces and related tangible user interfaces often involve everyday objects that are identified, tracked, and augmented with digital information. Traditional approach...
Alex Olwal, Andrew D. Wilson