Sciweavers

1149 search results - page 142 / 230
» Computer Graphics of Kinematic Surfaces
Sort
View
VIS
2004
IEEE
152views Visualization» more  VIS 2004»
14 years 10 months ago
Haptic Display of Interaction between Textured Models
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present...
Avneesh Sud, Miguel A. Otaduy, Ming C. Lin, Nitin ...
JSCIC
2008
148views more  JSCIC 2008»
13 years 9 months ago
Finite Element-Based Level Set Methods for Higher Order Flows
In this paper we shall discuss the numerical simulation of higher order geometric flows by level set methods. Main examples under considerations are surface diffusion and the Will...
Martin Burger, Christina Stöcker, Axel Voigt
PG
2003
IEEE
14 years 2 months ago
RGVis: Region Growing Based Techniques for Volume Visualization
Interactive data visualization is inherently an iterative trial-and-error process searching for an ideal set of parameters for classifying and rendering features of interest in th...
Runzhen Huang, Kwan-Liu Ma
SIGGRAPH
2000
ACM
14 years 1 months ago
Illuminating micro geometry based on precomputed visibility
Many researchers have been arguing that geometry, bump maps, and BRDFs present a hierarchy of detail that should be exploited for efficient rendering purposes. In practice howeve...
Wolfgang Heidrich, Katja Daubert, Jan Kautz, Hans-...
SI3D
2005
ACM
14 years 2 months ago
Level-of-detail representation of bidirectional texture functions for real-time rendering
This paper presents a new technique for rendering bidirectional texture functions (BTFs) at different levels of detail (LODs). Our method first decomposes each BTF image into mul...
Wan-Chun Ma, Sung-Hsiang Chao, Yu-Ting Tseng, Yung...