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» Computer Graphics of Kinematic Surfaces
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CGF
2005
78views more  CGF 2005»
13 years 8 months ago
The Occlusion Camera
We introduce the occlusion camera: a non-pinhole camera with 3D distorted rays. Some of the rays sample surfaces that are occluded in the reference view, while the rest sample vis...
Chunhui Mei, Voicu Popescu, Elisha Sacks
VISUALIZATION
1997
IEEE
14 years 1 months ago
Simplifying polygonal models using successive mappings
: We present the use of mapping functions to automatically generate levels of detail with known error bounds for polygonal models. We develop a piece-wise linear mapping function f...
Jonathan D. Cohen, Dinesh Manocha, Marc Olano
ICIP
2002
IEEE
14 years 10 months ago
Simultaneous mesh simplification and noise smoothing of range images
In this paper, we propose a novel algorithm to smooth and simplify simultaneously range images and also triangle meshes derived from those images. These data sets often suffer fro...
Yiyong Sun, Joon Ki Paik, Andreas Koschan, David L...
CAGD
2005
112views more  CAGD 2005»
13 years 8 months ago
Estimating differential quantities using polynomial fitting of osculating jets
This paper addresses the point-wise estimation of differential properties of a smooth manifold S--a curve in the plane or a surface in 3D--assuming a point cloud sampled over S is...
Frédéric Cazals, Marc Pouget
SI3D
2005
ACM
14 years 2 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...