Sciweavers

1149 search results - page 191 / 230
» Computer Graphics of Kinematic Surfaces
Sort
View
IV
2007
IEEE
149views Visualization» more  IV 2007»
14 years 3 months ago
Information Visualization of Multi-dimensional Cellular Automata using GPU Programming
We propose a method for generating all possible rules of multidimension Boolean cellular automata (CA). Based on an original encoding method and the programming of graphical proce...
Stéphane Gobron, Daniel Mestre
PG
2007
IEEE
14 years 3 months ago
Line Drawing as a Dynamic Process
We introduce a novel mechanism for creating line drawings from three-dimensional models, which captures the dynamic nature of the drawing process. The approach takes into account ...
Donald H. House, Mayank Singh
PG
2007
IEEE
14 years 3 months ago
Fogshop: Real-Time Design and Rendering of Inhomogeneous, Single-Scattering Media
We describe a new, analytic approximation to the airlight integral from scattering media whose density is modeled as a sum of Gaussians. The approximation supports real-time rende...
Kun Zhou, Qiming Hou, Minmin Gong, John Snyder, Ba...
SIBGRAPI
2006
IEEE
14 years 2 months ago
Polygonization of volumetric reconstructions from silhouettes
In this work we propose a method for the polygonization of octree-based reconstructions by dual contouring. Dual contouring is an adaptive method for determining contiguous polygo...
Anselmo Antunes Montenegro, Luiz Velho, Paulo Ceza...
COMPGEOM
2003
ACM
14 years 2 months ago
Billboard clouds
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...
Xavier Décoret, Frédo Durand, Fran&c...