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» Computer Graphics of Kinematic Surfaces
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PG
2003
IEEE
14 years 2 months ago
Hierarchical Least Squares Conformal Map
A texture atlas is an efficient way to represent information (like colors, normals, displacement maps ...) on triangulated surfaces. The LSCM method (Least Squares Conformal Maps...
Nicolas Ray, Bruno Lévy
VISUALIZATION
1999
IEEE
14 years 29 days ago
New Quadric Metric for Simplifying Meshes with Appearance Attributes
Complex triangle meshes arise naturally in many areas of computer graphics and visualization. Previous work has shown that a quadric error metric allows fast and accurate geometri...
Hugues Hoppe
ICMCS
1998
IEEE
86views Multimedia» more  ICMCS 1998»
14 years 29 days ago
Virtual Recovery of Excavated Archaeological Finds
This work aims at a virtual recovery of excavated archaeological finds in cyberspace for ancient relic preservation, archaeology research, and multimedia material generation. Many...
Jiang Yu Zheng, Zhong Li Zhang, Norihiro Abe
3DPVT
2004
IEEE
101views Visualization» more  3DPVT 2004»
14 years 14 days ago
Pyramid Coordinates for Morphing and Deformation
Many model editing operations, such as morphing, blending, and shape deformation, require the ability to interactively transform the surface of a model in response to some control...
Alla Sheffer, Vladislav Kraevoy
VISSYM
2007
13 years 11 months ago
Visualization Methods for Vortex Rings and Vortex Breakdown Bubbles
Vortex breakdown bubbles are a subject which is of interest in many disciplines such as aeronautics, mixing, and combustion. Existing visualization methods are based on stream sur...
Ronald Peikert, Filip Sadlo