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» Computer Graphics of Kinematic Surfaces
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SIGGRAPH
2000
ACM
14 years 2 months ago
Seamless texture mapping of subdivision surfaces by model pelting and texture blending
Subdivision surfaces solve numerous problems related to the geometry of character and animation models. However, unlike on parametrised surfaces there is no natural choice of text...
Dan Piponi, George Borshukov
CVPR
2011
IEEE
13 years 5 months ago
Learning Temporally Consistent Rigidities
We present a novel probabilistic framework for rigid tracking and segmentation of shapes observed from multiple cameras. Most existing methods have focused on solving each of thes...
Jean-Sebastien Franco, Edmond Boyer
VISUALIZATION
2002
IEEE
14 years 2 months ago
Exploring Surface Characteristics with Interactive Gaussian Images (A Case Study)
The Gauss map projects surface normals to a unit sphere, providing a powerful visualization of the geometry of a graphical object. It can be used to predict visual events caused b...
Bradley C. Lowekamp, Penny Rheingans, Terry S. Yoo
CG
2005
Springer
13 years 9 months ago
Computing geodesics on triangular meshes
We present a new algorithm to compute a geodesic path over a triangulated surface. Based on Sethian's Fast Marching Method and Polthier's Straightest Geodesics theory, w...
Dimas Martínez Morera, Luiz Velho, Paulo Ce...
SGP
2004
14 years 1 days ago
Laplacian Surface Editing
Surface editing operations commonly require geometric details of the surface to be preserved as much as possible. We argue that geometric detail is an intrinsic property of a surf...
Olga Sorkine, Daniel Cohen-Or, Yaron Lipman, Marc ...