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CGF
2004
93views more  CGF 2004»
13 years 10 months ago
Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces
This paper presents a hybrid method for creating three-dimensional shapes by sketching silhouette curves. Given a silhouette curve, we approximate its medial axis as a set of line...
Chiew-Lan Tai, Hongxin Zhang, Jacky Chun-Kin Fong
ITICSE
2004
ACM
14 years 3 months ago
Curve and surface interpolation and approximation: knowledge unit and software tool
This paper describes a knowledge unit and the use of a software tool, DesignMentor, for teaching a very challenging topic in computer graphics and visualization, namely: curve and...
John Fisher, John L. Lowther, Ching-Kuang Shene
SGP
2007
14 years 17 days ago
Data-dependent MLS for faithful surface approximation
In this paper we present a high-fidelity surface approximation technique that aims at a faithful reconstruction of piecewise-smooth surfaces from a scattered point set. The presen...
Yaron Lipman, Daniel Cohen-Or, David Levin
CG
2002
Springer
13 years 10 months ago
Analytical methods for polynomial weighted convolution surfaces with various kernels
Convolution surface has the advantage of being crease-free and bulge-free over other kinds of implicit surfaces. Among the various types of skeletal elements, line segments can be...
Xiaogang Jin, Chiew-Lan Tai
RT
1998
Springer
14 years 2 months ago
Three Point Clustering for Radiance Computations
Abstract. There has been great success in speeding up global illumination computation in diffuse environments. The concept of clustering allows radiosity computations even for scen...
Marc Stamminger, Philipp Slusallek, Hans-Peter Sei...