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» Computer Graphics of Kinematic Surfaces
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EHCI
2004
13 years 11 months ago
Spatial Control of Interactive Surfaces in an Augmented Environment
New display technologies will enable designers to use every surface as a support for interaction with information technology. In this article, we describe techniques and tools for ...
Stanislaw Borkowski, Julien Letessier, James L. Cr...
CGI
2003
IEEE
14 years 3 months ago
Ray Tracing Height Fields
We present a novel surface reconstruction algorithm which can directly reconstruct surfaces with different levels of smoothness in one framework from height fields using 3D discr...
Huamin Qu, Feng Qiu, Nan Zhang 0011, Arie E. Kaufm...
PG
2003
IEEE
14 years 3 months ago
Virtual Sandbox
Interactive applications such as virtual reality systems have become popular in recent years. A ground surface composed of a granular material can be deformed when it comes into c...
Koichi Onoue, Tomoyuki Nishita
VISUALIZATION
2000
IEEE
14 years 2 months ago
Polyhedral modeling
Polyhedral meshes are used for visualization, computer graphics or geometric modeling purposes and result from many applications like iso-surface extraction, surface reconstructio...
Georges-Pierre Bonneau, Stefanie Hahmann
SIGGRAPH
1992
ACM
14 years 2 months ago
An importance-driven radiosity algorithm
We present a new radiosi[y algorithm for efficiently computing global solutions with respect to a constrained set of views. Radiosi ties of directly visible surfaces are computed ...
Brian E. Smits, James Arvo, David Salesin