Sciweavers

174 search results - page 10 / 35
» Computer Science and Game Theory: A Brief Survey
Sort
View
CSCW
2006
ACM
13 years 11 months ago
Strangers and friends: collaborative play in world of warcraft
We analyze collaborative play in an online video game, World of Warcraft, the most popular personal computer game in the United States, with significant markets in Asia and Europe...
Bonnie A. Nardi, Justin Harris
TVCG
2012
200views Hardware» more  TVCG 2012»
11 years 9 months ago
Attention and Visual Memory in Visualization and Computer Graphics
—A fundamental goal of visualization is to produce images of data that support visual analysis, exploration, and discovery of novel insights. An important consideration during vi...
Christopher G. Healey, James T. Enns
ETS
2000
IEEE
220views Hardware» more  ETS 2000»
13 years 7 months ago
Law On-Line: A Collaborative, Web-Based Journey in the Law and Social Sciences
During Spring 1998, we embarked on pedagogical journey into unknown terrains -- the terrains of collaborative teaching and World Wide Web instruction. In this paper we present a j...
Cynthia L. Cates, Wayne V. McIntosh
ANSOFT
1998
157views more  ANSOFT 1998»
13 years 7 months ago
Software Engineering Programmes are not Computer Science Programmes
Programmes in “Software Engineering” have become a source of contention in many universities. Computer Science departments, many of which have used that phrase to describe ind...
David Lorge Parnas
IJCINI
2007
139views more  IJCINI 2007»
13 years 7 months ago
AURELLIO: A Cognitive Computational Knowledge Representation Theory
: Cognitive informatics (CI) studies the natural intelligence and internal information processing mechanisms of the brain, as well as the processes involved in perception and cogni...
Mehdi Najjar, André Mayers