Sciweavers

174 search results - page 15 / 35
» Computer Science and Game Theory: A Brief Survey
Sort
View
MICAI
2005
Springer
14 years 27 days ago
Knowledge and Reasoning Supported by Cognitive Maps
A powerful and useful approach for modeling knowledge and qualitative reasoning is the Cognitive Map. The background of Cognitive Maps is the research about learning environments c...
Alejandro Peña Ayala, Humberto Sossa, Agust...
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
TCS
2010
13 years 2 months ago
Window-games between TCP flows
We consider network congestion problems between TCP flows and define a new game, the Window-game, which models the problems of network congestion caused by the competing flows. An...
Pavlos S. Efraimidis, Lazaros Tsavlidis, George B....
FUIN
2010
97views more  FUIN 2010»
13 years 6 months ago
Game Solution, Epistemic Dynamics and Fixed-Point Logics
Abstract. Current methods for solving games embody a form of “procedural rationality” that invites logical analysis in its own right. This paper is a brief case study of Backwa...
Johan van Benthem, Amélie Gheerbrant
FOSSACS
2009
Springer
14 years 2 months ago
Facets of Synthesis: Revisiting Church's Problem
In this essay we discuss the origin, central results, and some perspectives of algorithmic synthesis of nonterminating reactive programs. We recall the fundamental questions raised...
Wolfgang Thomas