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» Computer Security in the Real World
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CHI
2006
ACM
14 years 9 months ago
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
We explore making virtual desktops behave in a more physically realistic manner by adding physics simulation and using piling instead of filing as the fundamental organizational s...
Anand Agarawala, Ravin Balakrishnan
CONEXT
2008
ACM
13 years 10 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
FC
2004
Springer
129views Cryptology» more  FC 2004»
14 years 2 months ago
A Privacy-Friendly Loyalty System Based on Discrete Logarithms over Elliptic Curves
Abstract. Systems for the support of customer relationship management are becoming increasingly attractive for vendors. Loyalty systems provide an interesting possibility for vendo...
Matthias Enzmann, Marc Fischlin, Markus Schneider ...
ISWC
2002
IEEE
14 years 1 months ago
Mediated Reality Using Computer Graphics Hardware for Computer Vision
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
James Fung, Felix Tang, Steve Mann
APGV
2010
ACM
301views Visualization» more  APGV 2010»
13 years 12 months ago
Egocentric distance judgments in a large screen display immersive virtual environment
People underestimate egocentric distances in head-mounted display virtual environments, as compared to estimates done in the real world. Our work investigates whether distances ar...
Ivelina V. Alexandrova, Paolina T. Teneva, Stephan...