Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
This paper shows how Markovian segmentation algorithms used to solve well known computer vision problems such as motion estimation, motion detection and stereovision can be signi...
Pierre-Marc Jodoin, Max Mignotte, Jean-Franç...
Probabilistic models have been adopted for many computer vision applications, however inference in highdimensional spaces remains problematic. As the statespace of a model grows, ...
Abstract. This paper introduces the mathematical framework of conformal geometric algebra (CGA) as a language for computer graphics and computer vision. Specifically it discusses ...