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» Computer Vision for Interactive Skewed Video Projection
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TABLETOP
2008
IEEE
14 years 2 months ago
Pokey: Interaction through covert structured light
In this paper we describe a method to support interaction with a cellphone based projectorcamera system. We describe a novel approach that uses a technique known in Computer Visio...
Christopher Richard Wren, Yuri A. Ivanov, Paul A. ...
CVPR
2007
IEEE
14 years 9 months ago
Beyond bottom-up: Incorporating task-dependent influences into a computational model of spatial attention
A critical function in both machine vision and biological vision systems is attentional selection of scene regions worthy of further analysis by higher-level processes such as obj...
Robert J. Peters, Laurent Itti
ICMI
2003
Springer
116views Biometrics» more  ICMI 2003»
14 years 26 days ago
Interactive skills using active gaze tracking
We have incorporated interactive skills into an active gaze tracking system. Our active gaze tracking system can identify an object in a cluttered scene that a person is looking a...
Rowel Atienza, Alexander Zelinsky
CVPR
2006
IEEE
14 years 1 months ago
A Modular Approach to the Analysis and Evaluation of Particle Filters for Figure Tracking
This paper presents the first systematic empirical study of the particle filter (PF) algorithms for human figure tracking in video. Our analysis and evaluation follows a modula...
Ping Wang, James M. Rehg
IJIG
2008
222views more  IJIG 2008»
13 years 7 months ago
An Analytical Solution to the Perspective-n-Point Problem for Common Planar Camera and for Catadioptric Sensor
The Perspective-N-Point problem (PNP) is a notable problem in computer vision. It consists in, given N points known in an object coordinate space and their projection onto the ima...
Jonathan Fabrizio, Jean Devars