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» Computer Vision for Interactive Skewed Video Projection
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GRAPHITE
2005
ACM
14 years 1 months ago
Uniting cartoon textures with computer assisted animation
We present a novel method to create perpetual animations from a small set of given keyframes. Existing approaches either are limited to re-sequencing large amounts of existing ima...
William Van Haevre, Fabian Di Fiore, Frank Van Ree...
MICRO
2008
IEEE
137views Hardware» more  MICRO 2008»
14 years 2 months ago
Tradeoffs in designing accelerator architectures for visual computing
Visualization, interaction, and simulation (VIS) constitute a class of applications that is growing in importance. This class includes applications such as graphics rendering, vid...
Aqeel Mahesri, Daniel R. Johnson, Neal C. Crago, S...
CVPR
2008
IEEE
14 years 9 months ago
Action recognition using ballistic dynamics
We present a Bayesian framework for action recognition through ballistic dynamics. Psycho-kinesiological studies indicate that ballistic movements form the natural units for human...
Shiv Naga Prasad Vitaladevuni, Vili Kellokumpu, La...
CVPR
2011
IEEE
13 years 4 months ago
Detection Free Tracking: Exploiting Motion and Topology for Segmenting and Tracking under Entanglement.
Our goal is to segment multiple interacting and deforming agents in a video. Detectors often fail under large body deformation or agent entanglement. On the other hand, segmenting...
Katerina Fragkiadaki, Jianbo Shi
ISPASS
2003
IEEE
14 years 26 days ago
Performance study of a cluster runtime system for dynamic interactive stream-oriented applications
Emerging application domains such as interactive vision, animation, and multimedia collaboration display dynamic scalable parallelism, and high computational requirements, making ...
Arnab Paul, Nissim Harel, Sameer Adhikari, Bikash ...