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ISWC
1997
IEEE
13 years 12 months ago
Context-Awareness in Wearable and Ubiquitous Computing
A common focus shared by researchers in mobile, ubiquitous and wearable computing is the attempt to break away from the traditional desktop computing paradigm. Computational servi...
Gregory D. Abowd, Anind K. Dey, Robert Orr, Jason ...
ACMIDC
2010
13 years 11 months ago
BeeSim: leveraging wearable computers in participatory simulations with young children
New technologies have enabled students to become active participants in computational simulations of dynamic and complex systems (called Participatory Simulations), providing a &q...
Kylie A. Peppler, Joshua A. Danish, Benjamin Zaitl...
ISWC
2000
IEEE
14 years 3 days ago
Spectators at a Geek Show: An Ethnographic Inquiry into Wearable Computing
As new technologies create smaller, cheaper and faster machines, we see a paradigm shift from desktop computing to wearable computing. In less than a decade, we have witnessed the...
Jennifer G. Sheridan, Valerie Lafond-Favieres, Wen...
ISWC
2002
IEEE
14 years 20 days ago
Personalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
ISWC
1998
IEEE
13 years 12 months ago
A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation
To date augmented realities are typically operated in only a small de ned area, in the order of a large room. This paper reports on our investigation into expanding augmented real...
Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, ...