Computer vision is presented and discussed under two complementary views. The positivist view provides a formal background under which vision is approached as a problem-solving tas...
This paper presents results from a study examining the link between the functionality and the comfort of wearable computers. We gave participants two different devices to wear and...
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
A variety of computer vision problems can be optimally posed as Bayesian labeling in which the solution of a problem is dened as the maximum a posteriori (MAP) probability estimate...
The deployment of computer vision algorithms in mobile applications is growing at a rapid pace. A primary component of the computer vision software pipeline is feature extraction,...
Jason Clemons, Andrew Jones, Robert Perricone, Sil...