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CSCW
2008
ACM
13 years 9 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan
IWC
2006
165views more  IWC 2006»
13 years 7 months ago
Cross-cultural differences in recognizing affect from body posture
Conveyance and recognition of human emotion and affective expression is influenced by many factors, including culture. Within the user modeling field, it has become increasingly n...
Andrea Kleinsmith, P. Ravindra De Silva, Nadia Bia...
CHI
2007
ACM
14 years 8 months ago
Moving ux into a position of corporate influence: whose advice really works?
Professionals working to move user experience (UX) into a position of corporate influence are impeded by conflicting recommendations, including those regarding the roles of docume...
Richard I. Anderson, Jeremy Ashley, Tobias Herrman...
CHI
2010
ACM
14 years 2 months ago
Social network activity and social well-being
Previous research has shown a relationship between use of social networking sites and feelings of social capital. However, most studies have relied on self-reports by college stud...
Moira Burke, Cameron Marlow, Thomas M. Lento
SIGCOMM
2009
ACM
14 years 2 months ago
VUPoints: collaborative sensing and video recording through mobile phones
Mobile phones are becoming a convergent platform for sensing, computation, and communication. This paper envisions VUPoints, a collaborative sensing and video-recording system tha...
Xuan Bao, Romit Roy Choudhury