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MMS
2010
15 years 28 days ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
SIGMOD
2010
ACM
208views Database» more  SIGMOD 2010»
15 years 27 days ago
An automated, yet interactive and portable DB designer
Tuning tools attempt to configure a database to achieve optimal performance for a given workload. Selecting an optimal set of physical structures is computationally hard since it ...
Ioannis Alagiannis, Debabrata Dash, Karl Schnaitte...
151
Voted
INFOCOM
2012
IEEE
13 years 5 months ago
Truthful spectrum auction design for secondary networks
Abstract—Opportunistic wireless channel access by nonlicensed users has emerged as a promising solution for addressing the bandwidth scarcity challenge. Auctions represent a natu...
Yuefei Zhu, Baochun Li, Zongpeng Li
ICC
2008
IEEE
145views Communications» more  ICC 2008»
15 years 9 months ago
A Low-Complexity Synchronization Design for MB-OFDM Ultra-Wideband Systems
In this paper, we investigate the low-complexity synchronization design for multi-band orthogonalfrequency-division-multiplexing (MB-OFDM) ultra-wideband (UWB) systems. We propose...
Zhenzhen Ye, Chunjie Duan, Philip V. Orlik, Jinyun...
228
Voted
TASE
2012
IEEE
13 years 10 months ago
Discrete-Event Coordination Design for Distributed Agents
— This paper presents new results on the formal design of distributed coordinating agents in a discrete-event framework. In this framework, agents are modeled to be individually ...
Manh Tung Pham, Kiam Tian Seow