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VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 9 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau
SIGGRAPH
1998
ACM
14 years 13 days ago
Progressive Forest Split Compression
In this paper we introduce the Progressive Forest Split (PFS) representation, a new adaptive refinement scheme for storing and transmitting manifold triangular meshes in progress...
Gabriel Taubin, André Guéziec, Willi...
ICIAP
2005
ACM
14 years 8 months ago
Asymmetric 3D/2D Processing: A Novel Approach for Face Recognition
Facial image analysis is very useful in many applications such as video compression, talking heads, or biometrics. During the last few years, many algorithms have been proposed in ...
Daniel Riccio, Jean-Luc Dugelay
IEEESCC
2007
IEEE
14 years 2 months ago
A Service Discovery Framework based on Linear Composition
Service discovery has been recognised as an important aspect of service oriented computing. This is even more the case when developing service centric systems in which software sy...
Andrea Zisman, Khaled Mahbub, George Spanoudakis
CAGD
2005
112views more  CAGD 2005»
13 years 8 months ago
Estimating differential quantities using polynomial fitting of osculating jets
This paper addresses the point-wise estimation of differential properties of a smooth manifold S--a curve in the plane or a surface in 3D--assuming a point cloud sampled over S is...
Frédéric Cazals, Marc Pouget