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» Computer graphics identification using genetic algorithm
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PG
2003
IEEE
14 years 1 months ago
Physiologically-Based Modeling and Visualization of Deformable Lungs
A real-time physiologically-based breathing model of lungs under normal and pathological scenario has been conceived and implemented. The algorithm developed for lung deformations...
Anand P. Santhanam, Sumanta N. Pattanaik, Jannick ...
GD
2005
Springer
14 years 1 months ago
Stress Majorization with Orthogonal Ordering Constraints
Force-directed placement is a widely used approach to automatically arranging the nodes and edges of a relational diagram or graph in an aesthetically pleasing manner. The adoption...
Tim Dwyer, Yehuda Koren, Kim Marriott
PG
1999
IEEE
14 years 14 days ago
On-line Motion Retargetting
This paper presents a method to retarget the motion of a character to another in real-time. The technique is based on inverse rate control, which computes the changes in joint ang...
Kwang-Jin Choi, Hyeong-Seok Ko
SIGGRAPH
1991
ACM
13 years 11 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
VIS
2004
IEEE
116views Visualization» more  VIS 2004»
14 years 9 months ago
Interactive Design of Multi-Perspective Images for Visualizing Urban Landscapes
Multi-perspective images are a useful way to visualize extended, roughly planar scenes such as landscapes or city blocks. However, constructing effective multi-perspective images ...
Augusto Román, Gaurav Garg, Marc Levoy