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» Computer graphics identification using genetic algorithm
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DAC
2006
ACM
14 years 9 months ago
Games are up for DVFS
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
Yan Gu, Samarjit Chakraborty, Wei Tsang Ooi
PPSN
2004
Springer
14 years 1 months ago
An Evolutionary Approach to Modeling Radial Brightness Distributions in Elliptical Galaxies
A reasonably good description of the luminosity profiles of galaxies is needed as it serves as a guide towards understanding the process of galaxy formation and evolution. To obtai...
Jin Li, Xin Yao, Colin Frayn, Habib G. Khosroshahi...
CMSB
2008
Springer
13 years 10 months ago
A Model Checking Approach to the Parameter Estimation of Biochemical Pathways
Model checking has historically been an important tool to verify models of a wide variety of systems. Typically a model has to exhibit certain properties to be classed `acceptable&...
Robin Donaldson, David Gilbert
VLSID
2005
IEEE
120views VLSI» more  VLSID 2005»
14 years 1 months ago
On Finding Consecutive Test Vectors in a Random Sequence for Energy-Aware BIST Design
During pseudorandom testing, a significant amount of energy and test application time is wasted for generating and for applying “useless” test vectors that do not contribute t...
Sheng Zhang, Sharad C. Seth, Bhargab B. Bhattachar...
SIGGRAPH
1995
ACM
13 years 11 months ago
Multiresolution analysis of arbitrary meshes
In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly...
Matthias Eck, Tony DeRose, Tom Duchamp, Hugues Hop...