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» Computer graphics identification using genetic algorithm
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VISUALIZATION
1997
IEEE
13 years 11 months ago
Controlled simplification of genus for polygonal models
Genus-reducing simplifications are important in constructing multiresolution hierarchies for level-of-detail-based rendering, especially for datasets that have several relatively ...
Jihad El-Sana, Amitabh Varshney
WSCG
2004
185views more  WSCG 2004»
13 years 9 months ago
Automatic Fitting and Control of Complex Freeform Shapes in 3-D
In many computer graphics and computer-aided design problems, it is very common to find a smooth and well structured surface to fit a set of unstructured 3-dimensional data. Altho...
Yu Song, Joris S. M. Vergeest, Chensheng Wang
CGF
2008
121views more  CGF 2008»
13 years 8 months ago
Knitting a 3D Model
A knitted animal is made of a closed surface consisting of several knitted patches knitted out of yarn and stuffed with cotton (Fig. 1). We introduce a system to create a knitting...
Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki
CGF
2008
142views more  CGF 2008»
13 years 8 months ago
Visualizing Genome Expression and Regulatory Network Dynamics in Genomic and Metabolic Context
DNA microarrays are used to measure the expression levels of thousands of genes simultaneously. In a time series experiment, the gene expressions are measured as a function of tim...
Michel A. Westenberg, Sacha A. F. T. van Hijum, Os...
RT
2004
Springer
14 years 1 months ago
Real-time appearance preserving out-of-core rendering with shadows
Despite recent advances in finding efficient LOD-representations for gigantic 3D objects, rendering of complex, gigabyte-sized models and environments is still a challenging tas...
Michael Guthe, Pavel Borodin, Ákos Bal&aacu...