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» Computer graphics identification using genetic algorithm
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SIGGRAPH
1995
ACM
13 years 11 months ago
Versatile and efficient techniques for simulating cloth and other deformable objects
We are presenting techniques for simulating the motion and the deformation of cloth, fabrics or, more generally, deformable surfaces. Our main goal is to be able to simulate any k...
Pascal Volino, Martin Courchesne, Nadia Magnenat-T...
CGF
2008
167views more  CGF 2008»
13 years 8 months ago
Illustrative Parallel Coordinates
Illustrative parallel coordinates (IPC) is a suite of artistic rendering techniques for augmenting and improving parallel coordinate (PC) visualizations. IPC techniques can be use...
Kevin T. McDonnell, Klaus Mueller
CG
2006
Springer
13 years 8 months ago
Connectivity preserving digitization of blurred binary images in 2D and 3D
Connectivity and neighborhood are fundamental topological properties of objects in pictures. Since the input for any image analysis algorithm is a digital image, which does not ne...
Peer Stelldinger, Ullrich Köthe
CGF
2006
122views more  CGF 2006»
13 years 8 months ago
Stroke Pattern Analysis and Synthesis
We present a synthesis technique that can automatically generate stroke patterns based on a user-specified reference pattern. Our method is an extension of texture synthesis techn...
Pascal Barla, Simon Breslav, Joëlle Thollot, ...
CAD
2004
Springer
13 years 7 months ago
Isotopic approximations and interval solids
Given a nonsingular compact two-manifold F without boundary, we present methods for establishing a family of surfaces which can approximate F so that each approximant is ambient i...
Takis Sakkalis, Thomas J. Peters, Justin Bisceglio