Fluid simulation is one of the most active research areas in computer graphics. However, it remains difficult to obtain measurements of real fluid flows for validation of the simu...
Bradley Atcheson, Ivo Ihrke, Wolfgang Heidrich, Ar...
We present an image guided pen-based suggestive interface for sketching 3D wireframe models. Rather than starting from a blank canvas, existing 2D images of similar objects serve ...
Steve Tsang, Ravin Balakrishnan, Karan Singh, Abhi...
We address the problem of learning the parameters in graphical models when inference is intractable. A common strategy in this case is to replace the partition function with its B...
There are many applications that demand large quantities of natural looking motion. It is difficult to synthesize motion that looks natural, particularly when it is people who mus...
We present a haptic rendering technique that uses directional constraints to facilitate enhanced exploration modes for volumetric datasets. The algorithm restricts user motion in ...
Milan Ikits, J. Dean Brederson, Charles D. Hansen,...