Computer understanding of visual languages in pen-based environments requires a combination of lexical analysis in which the basic tokens are recognized from hand-drawn gestures an...
Adrian C. Bickerstaffe, Aidan Lane, Bernd Meyer, K...
- In this paper we present a specific matching technique based on basic motor patterns between two image sequences taken from different view points and a VRML synthetic human model...
Jose Maria Buades Rubio, Ramon Mas, Francisco J. P...
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
We present an interactive virtual percussion instrument system, Tabletop Ensemble, that can be used by a group of collaborative users simultaneously to emulate playing music in re...
Zhimin Ren, Ravish Mehra, Jason Coposky, Ming C. L...
A classical problem of imaging--the matting problem--is separation of a non-rectangular foreground image from a (usually) rectangular background image--for example, in a film fram...