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CAD
2004
Springer
13 years 9 months ago
Teaching meshes, subdivision and multiresolution techniques
In recent years, geometry processing algorithms that directly operate on polygonal meshes have become an indispensable tool in computer graphics, CAD/CAM applications, numerical s...
Stephan Bischoff, Leif Kobbelt
SIGCSE
2009
ACM
111views Education» more  SIGCSE 2009»
14 years 9 months ago
Multi-site evaluation of SimSE
In this paper, we describe a multi-site evaluation of SimSE, an educational software engineering simulation game. This study was designed to build on our previous experience of ev...
Emily Oh Navarro, André van der Hoek
SIGGRAPH
2000
ACM
14 years 1 months ago
Computer modelling of fallen snow
In this paper, we present a new model of snow accumulation and stability for computergraphics. Our contribution is divided into two major components, each essential for modelling ...
Paul Fearing
CATE
2004
248views Education» more  CATE 2004»
13 years 10 months ago
SIMSE: An Interactive Simulation Game for Software Engineering Education
The typical software engineering education lacks a practical experience of the process of software engineering-students are presented with relevant process theory in lectures, but...
Emily Oh Navarro, André van der Hoek
AGS
2009
Springer
14 years 3 months ago
Intelligent NPCs for Educational Role Play Game
Video games in general and educational role play games in particular would increase in believability if Non Player Characters reacted appropriately to the player’s actions. Reali...
Mei Yii Lim, João Dias, Ruth Aylett, Ana Pa...