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CAD
2004
Springer
13 years 7 months ago
Turtle geometry in computer graphics and computer-aided design
: LOGO is a programming language incorporating turtle graphics, originally devised for teaching computing to young children in elementary and middle schools. Here we advocate the u...
Ron Goldman, Scott Schaefer, Tao Ju
SIGCSE
2002
ACM
118views Education» more  SIGCSE 2002»
13 years 7 months ago
A proposed undergraduate bioinformatics curriculum for computer scientists
Bioinformatics is a new and rapidly evolving discipline that has emerged from the fields of experimental molecular biology and biochemistry, and from the the artificial intelligen...
Travis E. Doom, Michael L. Raymer, Dan E. Krane, O...
ACMSE
2005
ACM
14 years 1 months ago
Towards a "humans-first" computer science curriculum
Traditionally, computer science education has considered “objects-first” or “imperative-first” approaches, with the focus of the course on teaching design of programs star...
D. Scott McCrickard, Charles J. Fowler, Christa M....
SIGCSE
2009
ACM
212views Education» more  SIGCSE 2009»
14 years 8 months ago
Using peer-led team learning to increase participation and success of under-represented groups in introductory computer science
This paper describes the implementation and evaluation of a program that uses active recruiting and peer-led team learning to try to increase the participation and success of wome...
Susan Horwitz, Susan H. Rodger, Maureen Biggers, D...