Sciweavers

1374 search results - page 75 / 275
» Computer graphics in undergraduate computational science edu...
Sort
View
EDUTAINMENT
2009
Springer
14 years 3 months ago
Entertaining Education - Using Games-Based and Service-Oriented Learning to Improve STEM Education
This paper addresses the development of a computer game design and development curriculum at the authors’ institution. The basis for curriculum decisions, as well as comparison t...
Jon Preston, Briana Morrison
ITICSE
2000
ACM
14 years 1 months ago
Distance tutorials in a systems design course
An experiment with distance technology in a secondyear Object-Oriented Systems Design course is described. Video and computer conferencing were used in tutorial sessions where a t...
Joakim von Wright
CAE
2005
13 years 11 months ago
Defining Computational Aesthetics
This paper attempts to define the discipline of Computational Aesthetics in the context of computer science, partly reflecting the contributions and comprehensive discussions of t...
Florian Hoenig
ITICSE
2004
ACM
14 years 2 months ago
Curve and surface interpolation and approximation: knowledge unit and software tool
This paper describes a knowledge unit and the use of a software tool, DesignMentor, for teaching a very challenging topic in computer graphics and visualization, namely: curve and...
John Fisher, John L. Lowther, Ching-Kuang Shene
ICSE
2005
IEEE-ACM
14 years 9 months ago
A B.S. degree in informatics: contextualizing software engineering education
Software engineering (SE) is very different in focus from traditional computer science: it is not just about computers and software, but as much about the context in which they ar...
André van der Hoek, David G. Kay, Debra J. ...