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» Computer science and game theory
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ITICSE
2006
ACM
14 years 1 months ago
Fast application development to demonstrate computer graphics concepts
Computer graphics concepts have a high visual component. For that reason, teaching this subject should be enriched with the use of small applications showing concepts like near an...
Pedro Pablo Gómez-Martín, Marco Anto...
JUCS
2006
145views more  JUCS 2006»
13 years 7 months ago
Computer Science, Logic, Informatics Education
: Our aim is to discuss what, when and, how deep logic should be taught in the computer science education in connection with the so called "Bologna process". We survey th...
Katalin Pásztor-Varga, Magda Várter&...
TAPSOFT
1997
Springer
13 years 11 months ago
What Does the Future Hold for Theoretical Computer Science?
Prospects for research in theoretical computer science are discussed. The maintenance of a genuine link between theory and practice is seen as key to the future health of both.
Donald Sannella
SIGCSE
2009
ACM
140views Education» more  SIGCSE 2009»
14 years 8 months ago
Engagement: gaming throughout the curriculum
This paper considers how gaming has been infused into the computing curriculum of institutions in the United States. To increase motivation of students and improve retention, many...
Briana B. Morrison, Jon A. Preston
ATAL
2006
Springer
13 years 11 months ago
Computational mechanism design for multi-sensor information fusion
Conventional information fusion architectures are challenged by developments in sensor networks that allow individually-owned (and thereby selfish) sensors to interact and share d...
Alex Rogers, Rajdeep K. Dash, Nicholas R. Jennings...