Sciweavers

1653 search results - page 51 / 331
» Computer science and game theory
Sort
View
FDG
2009
ACM
14 years 3 months ago
Questioning video games' influence on CS interest
In this paper, we examine the relationship between digital games and interest in computer science. When we undertook this research, our goal was to expand upon past work that expl...
Betsy James DiSalvo, Amy Bruckman
TROB
2002
127views more  TROB 2002»
13 years 8 months ago
Probabilistic pursuit-evasion games: theory, implementation, and experimental evaluation
We consider the problem of having a team of Unmanned Aerial Vehicles (UAV) and Unmanned Ground Vehicles (UGV) pursue a second team of evaders while concurrently building a map in a...
René Vidal, Omid Shakernia, H. Jin Kim, Dav...
GI
2009
Springer
13 years 6 months ago
Test your Strategy - Intuitive Strategy Definition and Evaluation for Novices and Experts
: ConnectIT uses a graphical representation to express strategies for playing the connect-four game. With this tool we can transfer complex knowledge about the connect-four game it...
Sven Jörges, Marco Bakera, Tiziana Margaria, ...

Lecture Notes
742views
15 years 6 months ago
Computer Systems Analysis
Comparing systems using measurement, simulation, and queueing models. Common mistakes and how to avoid them, selection of techniques and metrics, art of data presentation, summariz...
Raj Jain
KR
2010
Springer
14 years 1 months ago
I Don't Want to Think About it Now: Decision Theory with Costly Computation
Computation plays a major role in decision making. Even if an agent is willing to ascribe a probability to all states and a utility to all outcomes, and maximize expected utility,...
Joseph Y. Halpern