Physical gaming is a genre of computer games that has recently been made available for the home. But what does it mean to bring games home that were originally designed for play in...
This paper describes using mobile game development as a motivational tool to engage students early in the curriculum. Mobile devices have become an integral part of everyday lives...
—Context, the pieces of information that capture the characteristics of ubiquitous computing environment, is often imprecise and incomplete due to user mobility, unreliable wirel...
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
In computer science education, the topic of computing theory is one that is commonly not well received by students. Career-oriented students often view the topic as irrelevant, an...