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ACMSE
2008
ACM
13 years 10 months ago
Biometrics education with hands-on labs
Biometrics is an emerging field via the automated use of unique and measurable physiological or behavioral characteristics to determine or verify identity. Biometrics has a variet...
Li Yang, Kathy Winters, Joseph M. Kizza
AMAI
2000
Springer
13 years 7 months ago
A prospective on mathematics and artificial intelligence: Problem solving=Modeling+Theorem proving
This is a prospective on the research in the intersection of mathematics and artificial intelligence that I see as having been the most important over the past 10 years and that I...
Harvey J. Greenberg
MHCI
2009
Springer
14 years 2 months ago
Mobile educational game: adventure anywhere
Main topic of this work is development of educational games that can be used on mobile devices. Paper describes a novel approach to educational game defining and interpretation. I...
Milos Milovanovic, Miroslav Minovic, Miroslav Lazo...
SIGCSE
2008
ACM
144views Education» more  SIGCSE 2008»
13 years 7 months ago
Geographic information systems: real world applications for computer science
: This paper discusses the development and delivery of an upper level computer science elective course in geographic information systems (GIS). GIS applications span numerous and d...
Wendy Zhang, Theresa Beaubouef
SIGCSE
2009
ACM
135views Education» more  SIGCSE 2009»
14 years 8 months ago
Breadth-last technical electives: integrating the CS core via computer games and mobile robotics
In this paper, we introduce the concept of breadth-last technical elective courses, which are designed to assist undergraduate CS students in integrating their entire core curricu...
William W. White, Jerry B. Weinberg