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CHI
2006
ACM
14 years 7 months ago
Interweaving mobile games with everyday life
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
BMCBI
2007
128views more  BMCBI 2007»
13 years 7 months ago
Userscripts for the Life Sciences
Background: The web has seen an explosion of chemistry and biology related resources in the last 15 years: thousands of scientific journals, databases, wikis, blogs and resources ...
Egon L. Willighagen, Noel M. O'Boyle, Harini Gopal...
AINA
2007
IEEE
14 years 1 months ago
Sensor/Actuator Networks in Smart Homes for Supporting Elderly and Handicapped People
Abstract—Smart Home, this term comprises various approaches, engaged in living and working now and in the future. The objectives of the various approaches range from enhancing co...
Sebastian Dengler, Abdalkarim Awad, Falko Dressler
IROS
2008
IEEE
140views Robotics» more  IROS 2008»
14 years 1 months ago
Motives as intrinsic activation for human-robot interaction
— For humanoid robots that should assist humans in their daily life the capability of an adequate interaction with human operators is a key feature. A key factor for human like i...
Jochen Hirth, Karsten Berns
ICRA
2003
IEEE
118views Robotics» more  ICRA 2003»
14 years 19 days ago
Remote Book Browsing System Using a Mobile Manipulator
This paper describes a system which uses a mobile manipulator as a teleoperated tool for accessing and manipulating remote objects, in our challenge to extend mobile robot potenti...
Tetsuo Tomizawa, Akihisa Ohya, Shin'ichi Yuta