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SIGGRAPH
1997
ACM
13 years 12 months ago
Rendering with coherent layers
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
Jed Lengyel, John Snyder
SIGGRAPH
1993
ACM
13 years 11 months ago
Hierarchical Z-buffer visibility
An ideal visibility algorithm should a) quickly reject most of the hidden geometry in a model and b) exploit the spatial and perhaps temporal coherence of the images being generat...
Ned Greene, Michael Kass, Gavin S. P. Miller
C5
2004
IEEE
13 years 11 months ago
Scratch: A Sneak Preview
information technologies as "the ability to reformulate knowledge, to express oneself creatively and appropriately, and to produce and generate information (rather than simply...
John Maloney, Leo Burd, Yasmin B. Kafai, Natalie R...
ISCI
2000
100views more  ISCI 2000»
13 years 7 months ago
A neurobiological interpretation of semiotics: meaning, representation, and information
The branch of semiotics called semantics deals with the relation between meanings and representations, widely known as the symbol grounding problem. The other branches of semiotic...
Walter J. Freeman
COGCOM
2010
107views more  COGCOM 2010»
13 years 5 months ago
Where to Look Next? Combining Static and Dynamic Proto-objects in a TVA-based Model of Visual Attention
To decide ``Where to look next ?'' is a central function of the attention system of humans, animals and robots. Control of attention depends on three factors, that is, lo...
Marco Wischnewski, Anna Belardinelli, Werner X. Sc...