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ITICSE
1999
ACM
14 years 1 days ago
A strategy for managing content complexity in algorithm animation
Computer animation is an excellent medium for capturing the dynamic nature of data structure manipulations, and can be used to advantage in the teaching of algorithms and data str...
Linda Stern, Harald Søndergaard, Lee Naish
CA
1999
IEEE
14 years 1 days ago
Animation of Human Walking in Virtual Environments
This paper presents an interactive hierarchical motion control system dedicated to the animation of human figure locomotion in virtual environments. As observed in gait experiment...
Shih-kai Chung, James K. Hahn
CA
1996
IEEE
13 years 12 months ago
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real-time interactive facial animation. These...
Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pe...
SIGGRAPH
1995
ACM
13 years 11 months ago
Realistic modeling for facial animation
A major unsolved problem in computer graphics is the construction and animation of realistic human facial models. Traditionally, facial models have been built painstakingly by man...
Yuencheng Lee, Demetri Terzopoulos, Keith Waters
CA
2003
IEEE
14 years 1 months ago
How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation
Regardless of whether the humans involved are virtual or real, well-developed conversational skills are a necessity. The synthesis of interface agents that are not only understand...
Douglas W. Cunningham, Martin Breidt, Mario Kleine...