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CIG
2006
IEEE
15 years 10 months ago
Fun in Slots
— People play games for fun. Yet we are lacking a fundamental understanding of what fun is and how fun works in games and other media. For example, why do thousands of people spe...
Kevin Burns
ICPR
2010
IEEE
15 years 8 months ago
Human Pose Estimation for Multiple Persons Based on Volume Reconstruction
—Most of the development of pose recognition focused on a single person. However, many applications of computer vision essentially require the estimation of multiple people. Henc...
Xinghan Luo
GRC
2007
IEEE
15 years 10 months ago
Towards Mobile Internet: Location Privacy Threats and Granular Computation Challenges
The bulk of contents out on the Internet continue to grow at an astounding pace. As computing and communications become ubiquitous, we are entering the Mobile Internet Computing e...
Ling Liu
KER
2008
193views more  KER 2008»
15 years 4 months ago
The 1st international workshop on computational social choice
Computational social choice is a new discipline currently emerging at the interface of social choice theory and computer science. It is concerned with the application of computati...
Ulle Endriss
IAAI
2003
15 years 5 months ago
A Cellular Telephone-Based Application for Skin-Grading to Support Cosmetic Sales
We have developed a sales support system for door-todoor sales of cosmetics based on a skin-image grading system called Skin-CRM (Skin Customer Relationship Management). Our Skin-...
Hironori Hiraishi, Fumio Mizoguchi