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HICSS
2006
IEEE
107views Biometrics» more  HICSS 2006»
14 years 1 months ago
Gaming Emergency Preparedness
This paper describes the design of a competitive game to support “offense” and “defense” teams as they develop and improve their scenarios and plans about possible crisis ...
Murray Turoff, Michael Chumer, Starr Roxanne Hiltz...
ENC
2005
IEEE
14 years 1 months ago
Inferring acceptable arguments with Answer Set Programming
Following the argumentation framework and semantics proposed by Dung, we are interested in the problem of deciding which set of acceptable arguments support the decision making in...
Mauricio Osorio, Claudia Zepeda, Juan Carlos Nieve...
DAMAS
2005
Springer
14 years 1 months ago
Representing Dispositions and Emotions in Simulated Combat
ct Emotion is an essential element of human behavior. Particularly in stressful situations such as combat, it is at least as important as rational analysis in determining a partici...
H. Van Dyke Parunak, Robert Bisson, Sven Brueckner...
ECAI
2004
Springer
14 years 1 months ago
Applying Affective Tactics for a Better Learning
This paper describes the Mediating Agent, an animated pedagogical agent inserted in a computational system for distance learning, which has the goal of motivating the student to le...
Patrícia Augustin Jaques, Rosa Maria Vicari...
EURONGI
2004
Springer
14 years 1 months ago
Enabling Mobile Peer-to-Peer Networking
Abstract. In this paper we present a P2P file-sharing architecture optimized for mobile networks. We discuss the applicability of current P2P techniques for resource access and me...
Jens O. Oberender, Frank-Uwe Andersen, Hermann de ...