Abstract. This paper focuses on BSR (Broadcasting with Selective Reduction) implementation of algorithms solving basic convex polygon problems. More precisely, constant time soluti...
We employ 3D arrangements of curves to represent and analyze biological shapes, in particular, the anatomy of the human brain. The arrangements of curves may vary from fairly spar...
Washington Mio, John C. Bowers, Monica K. Hurdal, ...
Individually visible scratches, also called isolated scratches, are very common in real world surfaces. Although their microgeometry is not visible, they are individually percepti...
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
We present a registration framework based on feature points of anatomical 3D shapes represented in the point cloud domain. Anatomical information is utilized throughout the comple...
Alexander Zouhar, Tong Fang, Gozde B. Unal, Gregor...