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» Computing Event Dependencies in System Designs and Programs
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IEEEPACT
2008
IEEE
14 years 2 months ago
Scalable and reliable communication for hardware transactional memory
In a hardware transactional memory system with lazy versioning and lazy conflict detection, the process of transaction commit can emerge as a bottleneck. This is especially true ...
Seth H. Pugsley, Manu Awasthi, Niti Madan, Naveen ...
HIPEAC
2007
Springer
14 years 1 months ago
Branch History Matching: Branch Predictor Warmup for Sampled Simulation
Computer architects and designers rely heavily on simulation. The downside of simulation is that it is very time-consuming — simulating an industry-standard benchmark on todayâ€...
Simon Kluyskens, Lieven Eeckhout
ACMICEC
2004
ACM
171views ECommerce» more  ACMICEC 2004»
14 years 1 months ago
Efficient integration of web services with distributed data flow and active mediation
This paper presents a loosely coupled service-composition paradigm. This paradigm employs a distributed data flow that differs markedly from centralized information flow adopted b...
David Liu, Jun Peng, Kincho H. Law, Gio Wiederhold
ADBIS
1995
Springer
155views Database» more  ADBIS 1995»
13 years 11 months ago
The MaStA I/O Cost Model and its Validation Strategy
Crash recovery in database systems aims to provide an acceptable level of protection from failure at a given engineering cost. A large number of recovery mechanisms are known, and...
S. Scheuerl, Richard C. H. Connor, Ronald Morrison...
ATAL
2008
Springer
13 years 9 months ago
Playing games for security: an efficient exact algorithm for solving Bayesian Stackelberg games
In a class of games known as Stackelberg games, one agent (the leader) must commit to a strategy that can be observed by the other agent (the follower or adversary) before the adv...
Praveen Paruchuri, Jonathan P. Pearce, Janusz Mare...