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121
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ISSS
1996
IEEE
102views Hardware» more  ISSS 1996»
15 years 7 months ago
Throughput Optimization in Disk-Based Real-Time Application Specific Systems
Traditionally, application specific computations have been focusing on numerically intensive data manipulation. Modern communications and DSP applications, such as WWW, interactiv...
Stephen Docy, Inki Hong, Miodrag Potkonjak
336
Voted
ICDCSW
2008
IEEE
15 years 10 months ago
Towards Cyber-Physical Holodeck Systems Via Physically Rendered Environments (PRE's)
We present an early vision of a cyber-physical environment in which computer controlled rendering of physical surfaces, terrains, and environments is achieved by manipulating grid...
Veljko Krunic, Richard Han
113
Voted
ICTAC
2004
Springer
15 years 9 months ago
Real Time Reactive Programming in Lucid Enriched with Contexts
Abstract. We present a synchronous approach to real-time reactive programming in Lucid enriched with contexts as first class objects. The declarative intensional approach allows r...
Kaiyu Wan, Vasu S. Alagar, Joey Paquet
152
Voted
CIKM
2009
Springer
15 years 1 months ago
Measuring system performance and topic discernment using generalized adaptive-weight mean
Standard approaches to evaluating and comparing information retrieval systems compute simple averages of performance statistics across individual topics to measure the overall sys...
Chung Tong Lee, Vishwa Vinay, Eduarda Mendes Rodri...
134
Voted
SI3D
1997
ACM
15 years 7 months ago
Attention and Visual Feedback: The Bimanual Frame of Reference
We investigate the synergy of the two hands for virtual object manipulation. We report results from an experiment which suggest that the two hands together provide sufficient per...
Ken Hinckley, Randy F. Pausch, Dennis Proffitt